Penthouse


Penthouse scene created for a work project with Crozzroads. Modeled in 3ds Max, the static images were rendered with V-Ray. The scene was imported into Unreal Engine using Datasmith to create a real-time walkthrough experience. The Unreal Engine Cesium plugin was used to visualize the buildings in the background.

Tools


3ds Max
V-Ray
Unreal Engine
Datasmith
Cesium
Photoshop